Chris Onorati
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Welcome!

Personal Summary

From making mazes and puzzles to leading teams creating hours-long experiences, crafting fun for others has always been a passion.  As a fan of the strange and unique, I enjoy discovering new subjects to integrate into games as well as unexpected ways to intrigue and engage players.  Continual learning and experimentation is key for how I choose to grow my knowledgebase and skillset.
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Please view my resume for more detailed information about myself.
Design Skills
 
  • User Experience
  • Level Design
  • World Building
  • Puzzle Design
  • Gameplay Programming​
  • System Architecture
  • Rapid Prototyping
Programming Languages and Tools​
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  • C#
  • C/C++
  • Unity Engine
  • Source Control (Git, SVN, Perforce)
  • Source Engine
  • RPG Maker
  • ​Unreal 4/5 (familiar)
Random Fun Facts and Opinions
 
  • I have a healthy obsession with Gravity Falls.
  • Chocolate milk is a way of life, not an addiction.
  • The best holiday to decorate for is Halloween.
  • The first "games" I made were Line Rider 2 levels.
  • Raccoons, Ferrets, and Cats are all perfect animals.
  • ​Oh and penguins too. Almost forgot them.
  • I am fairly good at staying alive. - signed 4/26/25​​
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  • Home
  • Professional Projects
  • Student Projects
  • Teaching Services
  • Contact/Resume