Chris Onorati
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Chris Onorati - Level Designer

Personal Summary

Whether making mazes and small indie games to working with professional game editors, crafting fun experiences has always been a passion.  For the past 6 years I have worked on various teams in order to create a wide variety of games, while mastering my skills in level and environment design.

I have designed levels, core gameplay features, sound effects, particle effects/visual effects, and programmed elements of:

- First Person Shooters
- Puzzle Games
​- Stealth Games
- Horror games
- Action Games
​- Exploration Games
- Platformers
- Side-Scrolling Shooters
- Brawler Games
Technical Skills​
​
  • C/C++
  • C#
  • Unity Engine
  • Source Engine
  • Source Control Software
  • ​Unreal 4 (familiar)
Design Skills
 
  • Level/Puzzle Design
  • World/Environment Design
  • Gameplay Programming
  • Encounter Design
  • Playtesting Analysis
  • UI/UX Design
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  • Home
  • Professional Projects
  • Events
  • Student Projects
  • Design Methodology
  • Teaching Services
  • Contact/Resume